There are two playable characters: the titular character, Sonic, and a new character, Blaze the Cat. Later on Sonic's planet, Cream is crying because she misses Blaze until Sonic tells her that Blaze promised she would return one day. As she flies back to her dImension she states that she understands her powers and thinks of Sonic's advice. After Super Sonic and Burning Blaze win, Blaze is forced to leave to her own world. It is eventually revealed that Doctor Eggman and Eggman Nega are in fact working together to collect both the Chaos Emeralds and the Sol Emeralds, and Sonic and Blaze must team up in a battle against the Eggmans in a final showdown to restore their worlds. Shortly Eggman kidnaps Cream, and Blaze, after admitting to Sonic that Cream is her friend, goes after him while Sonic takes on Nega. After the match Sonic managed to show Blaze the error of her ways. While chasing Eggman, Sonic and Tails meet up with Blaze and Cream. All the while, Tails finds out that her world and Sonic's are beginning to merge. Blaze meets Cream the Rabbit while looking for the Sol Emeralds, and is shocked by how polite and trusting Cream is. She works on getting her Sol Emeralds back from Eggman and learning something about friendship while Sonic battles a mysterious Eggman look-alike, Eggman Nega. īlaze the Cat lands in Sonic the Hedgehog's world, and her Sol Emeralds stolen by Doctor Eggman. Sonic Rush is a successor to the Sonic Advance series and the game is followed by its sequel, Sonic Rush Adventure. Sonic Rush is the first ever Sonic game on a seventh generation system. A 3D perspective is used during boss battles. The characters will generally be displayed in the center of one screen, only to run, fall or jump into the other screen, making full use of both screens. The two DS screens are used to double the display of the play area, joined at the bottom of the top screen and top of the bottom screen. Stages are of the 2-D side-scrolling variety, much like the Sonic Advance games. However, graphics of the main characters as well as the bosses are fully polygonal, as opposed to sprites as all 2D Sonic games had previously used. Sonic Rush is a traditional 2D platform game much like the original 8/16-bit versions and Game Boy Advance titles in the series. Sonic Rush was released worldwide in November, 2005. It was developed by Dimps in cooperation with Sonic Team, and published by Sega. Sonic Rush (? Sonikku Rashu) is a Sonic the Hedgehog game for the Nintendo DS.
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